AI Insights · Timothy · January 2023
Top 5 High Fantasy Games on iOS in Poland Q4 2022
Discover the performance trends of the top 5 high fantasy games on iOS in Poland during Q4 2022, including weekly downloads, revenue, and active user metrics.
During the fourth quarter of 2022, high fantasy games on iOS in Poland showed varying performance trends in terms of downloads, revenue, and active users. Below is an insight into the top 5 high fantasy games based on data from Sensor Tower:
Mighty Party: Battle Heroes from Panoramik Games saw a remarkable increase in weekly revenue, peaking at approximately $5K by the end of December. Weekly downloads experienced significant growth, especially in the final week of December, reaching around 13.7K. The game’s weekly active users also surged, starting from 2.6K at the beginning of October and rising to over 40K by the end of December.
Clash Royale by Supercell exhibited stable performance with weekly revenue fluctuating between $2K to $5.6K. The game’s weekly downloads were steady, ranging between 1.8K and 4.5K, while weekly active users remained strong, peaking at over 88K in early December before a slight drop to 66.2K by the end of the quarter.
Coin Master from Moon Active demonstrated impressive weekly revenue, peaking at over $152K in late November. Weekly downloads were consistent, averaging around 2K to 3K, and weekly active users stayed relatively stable, with a slight dip from 10.5K at the start of October to 7.4K by the end of December.
Clash of Clans, another title by Supercell, maintained strong weekly revenue figures, reaching up to $18.4K in mid-October. Weekly downloads ranged from 1.3K to 2.4K, while weekly active users showed robust engagement, peaking at over 94K at the end of October before stabilizing around 80K by the end of December.
Gold and Goblins: Idle Games by AppQuantum Publishing Ltd saw moderate weekly revenue, with peaks of around $1.9K in late October. Weekly downloads varied, reaching up to 3.1K in late October. The game’s weekly active users remained steady, fluctuating between 3.5K and 6.2K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.